A Case Study on FringeSport CrossFit is a fitness program that focuses on ‘constantly varied, high-intensity, functional movement’. Considered a sport as much as an exercise regime, much like Pilates or Zumba, it has developed a passionate online following. Characterised by regular ‘workout of the day’ or WOD videos, and alongside the increasing popularisation of
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Pixar is one of the most successful animation studios in the world. Recently bought by Disney it has a long track record of innovation and this case explores some of the underlying management approaches which it has learned and embedded.
Activity: Using creativity tools Choose a problem to work on or select one from the list below. How to reduce waiting time in a busy coffee shop? How to persuade people in a busy office to recycle more? How to improve the flow of people round a busy museum/art gallery and
Activity: Pattern recognition Choose a problem to work on or select one from the list below. How to reduce waiting time in a busy coffee shop? How to persuade people in a busy office to recycle more? How to improve the flow of people round a busy museum/art gallery and avoid
In this TED talk Stephen Johnson explains how ideas emerge and connect to enable innovation.
Think about a service process which you have been involved in recently – a visit to the bank, shopping, waiting in a restaurant, booking tickets online, etc. Now try using some of the tools below – or others you can think of – to explore ways in which this process could be improved.
Mind-mapping is a powerful tool to help explore problems and assist search for patterns and connections. You can find a brief explanation here And more details here.
Activity – Blocks to creativity
- Sector Innovation Patterns
- Search strategies for peripheral vision
- Responsible innovation framework
- Policy Deployment Cases
- Intelligent design
- High involvement innovation – deep dive
- Deep dive: Frugal innovation
- Deep dive – Supply chain learning
- Deep dive – Servitization
- Deep dive – Open and user led innovation – OUI